Cybernetic Modules and Bio-modification (Mods)

As technologies advance, many species find themselves stunted not by their tools, minds, or determination, but by their own physical limitations. Cybernetics and Bio-modification (Mods) are two fields of research that seek to artificially enhance the individual and break through those limitations. Each Mod is designed to enhance a certain aspect of the subject, such as senses, resilience, multitasking, beauty, and so forth.

Mods are Class 1 Assets. Like all the Assets presented in Uncharted Worlds, Mods grant narrative tools to the characters (Uncharted Worlds core book, page 110). Unlike other Assets, Mods are relatively permanent and can’t be swapped out at a moment’s notice. On the other hand, they can’t easily be stolen or lost (without a lot of messy side-effects).

A character’s body can only support ONE Mod. Each additional Mod grants a permanent major Debility until removed.

Assets